Showing posts with label Farmville. Show all posts
Showing posts with label Farmville. Show all posts

Tuesday, 6 April 2010

Farmville: The Obvious Conclusion


Ok, so it's been a long time since I started my Farmville experiment. And to be honest, I gave up.

Today was the first time I've been on in about 3 weeks, and nothing's changed, or pulled me back in. I managed to reach Level 10, which I think should give me enough experience to draw valid conclusions on the game itself.


So what's wrong with it? Well, I just don't want to play it! There's no gameplay there, just point-and-click. But with no reward. I've played WoW before, and the idea of getting stuff and upgrading stuff isn't exactly a new mechanic. But there's little to encourage players to carry on. The item pacing is all wrong.

The start of the game should be festooning you with all kinds of shit, almost overwhelming, showing you stuff that's accessible, and achievable. Farmville doesn't do this. It trickles products at you, with no fun or differing aspects. The animals are exactly the same as crops, and the same goes for trees. With these 3 key aspects of the game being so, so similar, it provides hardly any variation, and no desire to get new stuff, or unlock new stuff. Ironically, it's a case of not even wanting the carrot on the end of the stick, even if you have grown it yourself.


So why are people playing it? Judging by the people playing it on my Facebook, I can only conclude that it's people who don't play games, and are unaware of how rich and exciting can be. Put off by a price tag, they're quite happy for gaming to be an add-on, a little extra dish in the banquet of social networking. And I understand it totally. These people don't want to spend money on buying some ugly anti-social box, locking themselves away in bedrooms and getting high scores. They want it whilst checking pictures from a night out, and telling people how much they love their boyfriend.

Which is what makes it a real shame. What if the game was incredible? What if it was as addictive as Harvest Moon, or had the community feel of Warcraft? What if a game that over 80 million people play was actually good, and actually contained fantastic gameplay? Wouldn't that be something really special? A game that could be enjoyed by both hardcore gamers and the casual crowd?

This doesn't sound like an impossible dream, it sounds like a game that would conquer the world. Hell, look at what Call of Duty has done for making Online Competitive Mainstream FPS. Maybe it's not such a crazy idea.

Thursday, 11 March 2010

Gainboy Goes Casual: Looking A Gifted Horse In The Mouth.


Ok, so I've got started. Basically, it's Harvest moon, without any button pressing, and all based on time-lapsing. I've planted myself a serious Soybean patch, as they are quick-growing and good-yielding crops. I've also been gregarious with my hard-earned coins and bought myself a chicken, and a tree. I really am living the life.

My Farm. And My Moustache.

It's very slow to get going though. It seems the main factor in this game is time. You have to leave things to mature, grow, ready to harvest. Common sense, really, as this game is clearly built to be a task you do in the day, a little pleasant chore when you get in from work. Bizzarre, as most games I've played allow you to dive in, and have to make you tear yourself away from the game, whereas Farmville actively encourages you to turn it off. So why is it so addictive? I guess I need to carry on.

I've also been befriended by a neighbour (a friend on Facebook who plays it), and they gave me a horse. I'm not sure what I'm supposed to do with the horse. Maybe make glue. We'll see.

Wednesday, 10 March 2010

Gainboy Goes Casual


Fuck WoW. How many players has it got? 11 million. Pathetic. What an amateur MMORPG. What childs play. How about 88 Million? How about just over 1% of the entire population of the earth playing it? Sounds more rugged, sounds more hardcore, sounds more like a real game doesn't it? A real, well-rounded game that defines gaming, and proves the hardcore fans right, that gaming is true art, right? Well, you're wrong. It's Farmville, on Facebook.



20% of ALL Facebook plays this game. In fact, reading up on it scares the life out of me. Is THIS the real future of gaming? With such a massive installed base of fans and loyal gamers, are the mainstream right, is this a fun, addictive and free way to get your gaming fix. Unfortunately, I'm going to find out.

In the interests of Fairness, I'm going to play Farmville, to find out whether or not the masses are right, and if I can get my gaming kicks on a web browser, for free. I'm not looking forward to this, I have Heavy Rain sat on my desk, along with Battlefield: BC2. But I've got to take one for the team. I'll be reporting my findings as and when something happens/doesn't happen, and I'll play it for as long as I can stand it. Who knows, I might get addicted, and move to a smallholding in Dorset to realise my dreams.

Wish me luck.